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UNDEAD AFFINITY - The undead do not notice or interfere with Morgue, unless they are sentient and they do it by their own choice.
WAIL - The banshee wail can vary in strength. A full blown wail could stop a frail heart. It induces fear and panic upon those who hear it and must be resisted for the recipient to continue to function. A chance to flee may occur, or the character may freeze to the spot unable to move.
ADRENALINE - Morgue can experience extended periods of adrenaline to help him with great regularity, however these boosts may happen when he is startled or afraid against his own will.
CHILLING - As a banshee Morgue may cause cold damage through physical contact, a very successful attack may freeze parts of the body unless the opponent is resistant.
IMMUNITY - Morgue is immune to disease and infection, he is resistant but not immune to poison.
SIGHT AND SENSES - Since his blindness at a young age and progression into his cursed state, Morgue gained heightened senses. Smell, touch, hearing and most importantly of all his astral sight. He has been likened to a feral animal.
SHOCK RESISTANCE - Morgue's body is physically and supernaturally built to absorb shock, this allows him to leap from great heights and land relatively unharmed.